![]() ![]() – System Details -Details: Minecraft Version: 1.8.3 Operating System: Windows 10 (amd64) version 10.0 CPU: 2x Pentium(R) Dual-Core CPU E5500 2.80GHz Java Version: 1.8.0_241, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 114436728 bytes (109 MB) / 204996608 bytes (195 MB) up to 954728448 bytes (910 MB) JVM Flags: 2 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx1G IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 1.8.3 LWJGL: 2.9.4 OpenGL: ~ ERROR~ RuntimeException: No OpenGL context found in the current thread. – Initialization -Details:Stacktrace: at avf.a(SourceFile:310) at .Main.main(SourceFile:124) – Head -Stacktrace: at .nChoosePixelFormat(Native Method) at .choosePixelFormat(WindowsPeerInfo.java:52) at .createWindow(WindowsDisplay.java:247) at .createWindow(Display.java:306) at .create(Display.java:848) at .create(Display.java:757) at .create(Display.java:739) at avf.ap(SourceFile:534) at avf.am(SourceFile:363) : Pixel format not accelerated at .nChoosePixelFormat(Native Method) at .choosePixelFormat(WindowsPeerInfo.java:52) at .createWindow(WindowsDisplay.java:247) at .createWindow(Display.java:306) at .create(Display.java:848) at .create(Display.java:757) at .create(Display.java:739) at avf.ap(SourceFile:534) at avf.am(SourceFile:363) at avf.a(SourceFile:310) at .Main.main(SourceFile:124)Ī detailed walkthrough of the error, its code path and all known details is as follows:. Time: 06.04.20 17:38Description: Initializing game Minecraft Crash Report - Minecraft Crash Report -// This doesn't make any sense! ![]() I downloaded Minecraft to Windows 10 and I've been getting some crashes, I hope we can fix it! Thanks in advance! 7, (no troubles running Minecraft in Win. Hey everybody, we've just fixed our PC which was reinstalled to Windows 10 from Win.
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